ERDLU
N Medium animal
Init +4; Senses low-light vision; Perception +6
Init +4; Senses low-light vision; Perception +6
DEFENSE
AC 15, touch 14, flat-footed 11 (+4 Dex, +1 natural,)
hp 5 (1d8+1)
Fort +2, Ref +6, Will +2
hp 5 (1d8+1)
Fort +2, Ref +6, Will +2
OFFENSE
Speed 50 ft.
Melee beak +4 (1d6)
Space 5 ft.; Reach 5 ft.
Melee beak +4 (1d6)
Space 5 ft.; Reach 5 ft.
STATISTICS
Str 10, Dex 19, Con 13, Int 2, Wis 16, Cha 4
Base Atk +0; CMB +0; CMD 14
Feats Weapon Finesse
Skills Perception +6
Base Atk +0; CMB +0; CMD 14
Feats Weapon Finesse
Skills Perception +6
SQ sprint
SPECIAL ABILITIES
Sprint (Ex)
Once per hour, an erdlu can move ten times its normal speed (500 feet) for one round. Most erdlus use this ability to escape a combat situation.
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